UDF_ROUNDUP
context.vat_allocated = UDF_ROUNDUP(vat_length, context.sector_size);
piece_alloc_len = UDF_ROUNDUP(piece_len, context.sector_size);
alloc_len = UDF_ROUNDUP(fpos + piece_len, context.sector_size);
logblks_rec = UDF_ROUNDUP(inf_len, context.sector_size) /
UDF_ROUNDUP(new_size, context.sector_size);
blks = UDF_ROUNDUP(inf_len, context.sector_size) /
blks = UDF_ROUNDUP(inf_len, context.sector_size) /
blks = UDF_ROUNDUP(inf_len, context.sector_size) /
sects = UDF_ROUNDUP(context.vat_size, context.sector_size) /
printf("Lost %lu slack sectors at start\n", UDF_ROUNDUP(
first_lba = UDF_ROUNDUP(first_lba, align_blockingnr);
layout.meta_part_start_lba = UDF_ROUNDUP(pos, layout.meta_alignment);
nblk = UDF_ROUNDUP(nblk, blockingnr);
return UDF_ROUNDUP(sz, context.sector_size) / context.sector_size;
logblks_rec += UDF_ROUNDUP(size, sector_size) / sector_size;
nblk = UDF_ROUNDUP(chunk, context.sector_size) / context.sector_size;
nblk = UDF_ROUNDUP(dirlen, context.sector_size) / context.sector_size;