games/warp/move.c
118
if (curobj->type == Torp ||
games/warp/move.c
132
if (temp->type == Torp) {
games/warp/move.c
161
case Torp:
games/warp/move.c
194
curobj->type == Torp || curobj->type == Web) ) {
games/warp/move.c
82
else if (curobj->type != Torp && curobj->type != Web) {
games/warp/move.c
99
curobj->type != Torp || curobj->image == '+' ||
games/warp/object.c
50
if (typ != Torp && typ != Web) {
games/warp/them.c
229
case Torp:
games/warp/us.c
376
obj->type == Torp || obj->type == Web ||
games/warp/weapon.c
53
to = make_object(Torp, '+', from->posy,from->posx,
games/warp/weapon.c
60
to = make_object(Torp, '+', from->posy,from->posx,
games/warp/weapon.c
656
if (tractee->type == Torp ||
games/warp/weapon.c
68
to = make_object(Torp, 'o', from->posy,from->posx,
games/warp/weapon.c
84
to = make_object(Torp, 'x', from->posy,from->posx,