TDB_FRAME
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {
if (trapdebug & TDB_FRAME) {