TAP_STATE_TAPPING_IN_DRAG
case TAP_STATE_TAPPING_IN_DRAG:
case TAP_STATE_TAPPING_IN_DRAG: state = "tapping-in-drag"; break;
tap_transition(sc, TAP_STATE_TAPPING_IN_DRAG, start_time, fingers,
case TAP_STATE_TAPPING_IN_DRAG:
case TAP_STATE_TAPPING_IN_DRAG:
case TAP_STATE_TAPPING_IN_DRAG: