SYNC_SENT
dev->sc_sync[id].state = SYNC_SENT;
sync_debug && dev->sc_sync[id].state == SYNC_SENT);
&& dev->sc_sync[dev->target].state == SYNC_SENT) {
dev->sc_sync[id].state = SYNC_SENT;
if (sync_debug && dev->sc_sync[id].state == SYNC_SENT)
&& dev->sc_sync[dev->target].state == SYNC_SENT) {
dev->sc_sync[id].state = SYNC_SENT;
dev->sc_sync[dev->target].state == SYNC_SENT) {