STAT_PLAY_ROW
y = STAT_PLAY_ROW + 1 + (newpp - Player);
cgoto(pp, STAT_PLAY_ROW, STAT_LABEL_COL);
for (i = STAT_PLAY_ROW + 1, np = Player; np < End_player; np++) {
y = STAT_PLAY_ROW + 1 + (pp - Player);
cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
n = STAT_PLAY_ROW + 1 + (pp - Player);
n = STAT_PLAY_ROW + 1 + Nplayer;
#define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)