STATE_CONTROL_SELECT
aio->state == STATE_CONTROL_SELECT ?
} else if (aio->state == STATE_CONTROL_SELECT) {
} else if (aio->state == STATE_CONTROL_SELECT) {
if (aio->state == STATE_CONTROL_SELECT) {
aio->state = STATE_CONTROL_SELECT;
} else if (aio->state == STATE_CONTROL_SELECT) {
if (aio->state == STATE_CONTROL_SELECT)
if (aio->state == STATE_CONTROL_SELECT) {
if (aio->state == STATE_CONTROL_SELECT) {