SPXg_WIN_LINEAR
if ((pixel / SPXg_WIN_LINEAR) != spxg_current_page) {
spxg_switch_page(pixel / SPXg_WIN_LINEAR);
spxg_current_page = (pixel / SPXg_WIN_LINEAR);
if ((pixel / SPXg_WIN_LINEAR) != spxg_current_page) {
spxg_switch_page(pixel / SPXg_WIN_LINEAR);
spxg_current_page = (pixel / SPXg_WIN_LINEAR);
#define SPXg_ADDR(linear) spxaddr[((((linear) % SPXg_WIN_LINEAR) / 4) * 8) + \
(((linear) % SPXg_WIN_LINEAR) % 4)]