SCARE_MONSTER
if ((obj->what_is == SCROL) && (obj->which_kind == SCARE_MONSTER)) {
obj->which_kind = SCARE_MONSTER;
(obj->which_kind == SCARE_MONSTER) &&
if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
case SCARE_MONSTER: