RASOPS_DEPTH
#define PIXEL_BITS RASOPS_DEPTH
#if RASOPS_DEPTH == 1
#elif RASOPS_DEPTH == 2
#elif RASOPS_DEPTH == 4
# if RASOPS_DEPTH == 2
NAME(RASOPS_DEPTH)(void *cookie, int row, int col, u_int uc, long attr)
#if RASOPS_DEPTH == 1
#elif RASOPS_DEPTH == 2
#elif RASOPS_DEPTH == 4
#define NAME(name) NAME1(RASOPS_DEPTH, name)
#if RASOPS_DEPTH != 8 && RASOPS_DEPTH != 15 && RASOPS_DEPTH != 24 && \
RASOPS_DEPTH != 32
#if RASOPS_DEPTH == 8
#elif RASOPS_DEPTH == 15
#if RASOPS_DEPTH != 24
#if RASOPS_DEPTH == 24
NAME(RASOPS_DEPTH)(void *cookie, int row, int col, u_int uc, long attr)
#if RASOPS_DEPTH == 24
#if RASOPS_DEPTH == 32
NAME(RASOPS_DEPTH, RASOPS_WIDTH)(void *cookie, int row, int col, u_int uc,
MAKESTAMP(RASOPS_DEPTH)(ri, attr);
#if RASOPS_DEPTH != 2 && RASOPS_DEPTH != 4 && RASOPS_DEPTH != 8 && \
RASOPS_DEPTH != 15 && RASOPS_DEPTH != 24 && RASOPS_DEPTH != 32
#if RASOPS_DEPTH == 2
#elif RASOPS_DEPTH == 4
#if RASOPS_DEPTH <= 8
#elif RASOPS_DEPTH == 15
#elif RASOPS_DEPTH == 24
#elif RASOPS_DEPTH == 32
#if RASOPS_DEPTH <= 8
#elif RASOPS_DEPTH == 15
#if RASOPS_DEPTH <= 8
#if RASOPS_DEPTH == 15