PU_PUFFSDAEMON
PU_SETSFLAG(pu, PU_PUFFSDAEMON);
pu->pu_state &= ~PU_PUFFSDAEMON;
if (PU_GETSFLAG(pu, PU_PUFFSDAEMON))
assert(PU_GETSFLAG(pu, PU_PUFFSDAEMON));