games/atc/extern.h
105
const char *command(const PLANE *);
games/atc/extern.h
106
PLANE *findplane(int);
games/atc/extern.h
107
PLANE *newplane(void);
games/atc/extern.h
71
void losermsg(const PLANE *p, const char *msg);
games/atc/extern.h
75
void append(LIST *, PLANE *);
games/atc/extern.h
77
void delete(LIST *, PLANE *);
games/atc/extern.h
92
void loser(const PLANE *, const char *) __dead;
games/atc/extern.h
94
char name(const PLANE *);
games/atc/graphics.c
107
PLANE *pp;
games/atc/graphics.c
331
PLANE *pp;
games/atc/graphics.c
372
losermsg(const PLANE *p, const char *msg)
games/atc/graphics.c
92
PLANE *pp;
games/atc/input.c
212
static PLANE p;
games/atc/input.c
277
PLANE *pp;
games/atc/input.c
406
PLANE *pp;
games/atc/list.c
104
delete(LIST *l, PLANE *p)
games/atc/list.c
60
PLANE *
games/atc/list.c
63
return calloc(1, sizeof (PLANE));
games/atc/list.c
67
append(LIST *l, PLANE *p)
games/atc/list.c
69
PLANE *q = NULL, *r = NULL;
games/atc/struct.h
103
PLANE *head, *tail;
games/atc/update.c
236
loser(const PLANE *p, const char *s)
games/atc/update.c
262
command(const PLANE *pp)
games/atc/update.c
297
name(const PLANE *p)
games/atc/update.c
320
PLANE *pp;
games/atc/update.c
348
PLANE p, *pp, *p1;
games/atc/update.c
417
PLANE *
games/atc/update.c
420
PLANE *pp;
games/atc/update.c
432
too_close(const PLANE *p1, const PLANE *p2, int dist)
games/atc/update.c
64
static int too_close(const PLANE *p1, const PLANE *p2, int);
games/atc/update.c
73
PLANE *pp, *p1, *p2;