AUDIO_MID_BALANCE
if (balance == AUDIO_MID_BALANCE) {
} else if (balance < AUDIO_MID_BALANCE) {
r = (balance * gain) / AUDIO_MID_BALANCE;
/ AUDIO_MID_BALANCE;
prinfo->balance = AUDIO_MID_BALANCE;
(AUDIO_MID_BALANCE * lgain) / rgain;
prinfo->balance = (AUDIO_MID_BALANCE * rgain) / lgain;
if (balance == AUDIO_MID_BALANCE) {
} else if (balance < AUDIO_MID_BALANCE) {
r = (balance * gain) / AUDIO_MID_BALANCE;
/ AUDIO_MID_BALANCE;
*pbalance = AUDIO_MID_BALANCE;
(AUDIO_MID_BALANCE * lgain) / rgain;
*pbalance = (AUDIO_MID_BALANCE * rgain) / lgain;