AUDIO_MAX_GAIN
left = AUDIO_MAX_GAIN -
right = AUDIO_MAX_GAIN -
left = AUDIO_MAX_GAIN -
right = AUDIO_MAX_GAIN -
left = AUDIO_MAX_GAIN -
AUDIO_MAX_GAIN - (left << 2);
AUDIO_MAX_GAIN - (right << 2);
AUDIO_MAX_GAIN - (left << 3);
AUDIO_MAX_GAIN - (right << 3);
AUDIO_MAX_GAIN - (left << 3);
lgain = AUDIO_MAX_GAIN / 2;
rgain = AUDIO_MAX_GAIN / 2;
if (newgain > AUDIO_MAX_GAIN)
newgain = AUDIO_MAX_GAIN;
atten = (AUDIO_MAX_GAIN - gp->left) * (info->atten_bits + 1) /
(AUDIO_MAX_GAIN + 1);
atten = (AUDIO_MAX_GAIN - gp->right) * (info->atten_bits + 1) /
(AUDIO_MAX_GAIN + 1);
gain = (gp->left * (GAIN_22_5 + 1)) / (AUDIO_MAX_GAIN + 1);
gain = (gp->right * (GAIN_22_5 + 1)) / (AUDIO_MAX_GAIN + 1);
if (gp->left > AUDIO_MAX_GAIN/2) {
gp->left = gp->right = AUDIO_MAX_GAIN;
return AUDIO_MAX_GAIN;
return ((idx - 1) * (AUDIO_MAX_GAIN - AUDIO_MIN_GAIN)) /
if (lvl >= AUDIO_MAX_GAIN)
(AUDIO_MAX_GAIN - AUDIO_MIN_GAIN);
#define AUDIO_LEVELS (AUDIO_MAX_GAIN-AUDIO_MIN_GAIN+1)
v = ESS_4BIT_GAIN(AUDIO_MAX_GAIN / 2);
struct ad1848_volume vol = {AUDIO_MAX_GAIN, AUDIO_MAX_GAIN};
vol.left = vol.right = AUDIO_MAX_GAIN;
v = SB_ADJUST_GAIN(sc, AUDIO_MAX_GAIN / 2);
v = SB_ADJUST_GAIN(sc, AUDIO_MAX_GAIN / 2);
atten = ((AUDIO_MAX_GAIN - vol->left) * (SA3_VOL_MV + 1)) /
(AUDIO_MAX_GAIN + 1);
atten = ((AUDIO_MAX_GAIN - vol->right) * (SA3_VOL_MV + 1)) /
(AUDIO_MAX_GAIN + 1);
(AUDIO_MAX_GAIN + 1);
val * ((AUDIO_MAX_GAIN + 1) / (SA3_VOL_MV + 1));
(AUDIO_MAX_GAIN + 1);
val * ((AUDIO_MAX_GAIN + 1) / (SA3_VOL_MV + 1));
atten = ((AUDIO_MAX_GAIN - vol) * (SA3_MIC_MCV + 1)) /
(AUDIO_MAX_GAIN + 1);
(AUDIO_MAX_GAIN + 1) << SA3_3D_LSHIFT |
(AUDIO_MAX_GAIN + 1) << SA3_3D_RSHIFT;
dip->un.v.delta = (AUDIO_MAX_GAIN + 1) / (SA3_VOL_MV + 1);
dip->un.v.delta = (AUDIO_MAX_GAIN + 1) / (SA3_3D_BITS + 1)
dip->un.v.delta = (AUDIO_MAX_GAIN + 1) / (SA3_3D_BITS + 1)
dip->un.v.delta = (AUDIO_MAX_GAIN + 1) / (SA3_3D_BITS + 1);
#define YM_3D_ON_MIN ((AUDIO_MAX_GAIN + 1) / (SA3_3D_BITS + 1))
v = ESO_GAIN_TO_6BIT(AUDIO_MAX_GAIN / 2);
v = ESO_GAIN_TO_4BIT(AUDIO_MAX_GAIN / 2);
lval = (AUDIO_MAX_GAIN - lval) * ports[idx].mask /
AUDIO_MAX_GAIN;
rval = (AUDIO_MAX_GAIN - rval) * ports[idx].mask /
AUDIO_MAX_GAIN;
* SV_REC_GAIN_MASK) / AUDIO_MAX_GAIN;
val = AUDIO_MAX_GAIN -
((reg * AUDIO_MAX_GAIN) / ports[idx].mask);
val = AUDIO_MAX_GAIN -
((reg * AUDIO_MAX_GAIN)
(((unsigned int)reg) * AUDIO_MAX_GAIN) / SV_REC_GAIN_MASK;
*ai_gain = AUDIO_MAX_GAIN;
levels->level[i], AUDIO_MAX_GAIN);
(getmaxx(control->widgetpad) - 11)) / AUDIO_MAX_GAIN;
if (level > (AUDIO_MAX_GAIN - delta))
return AUDIO_MAX_GAIN;
if (info.un.v.delta > AUDIO_MAX_GAIN)
if (vol >= AUDIO_MAX_GAIN)
return AUDIO_MAX_GAIN;