AUDIO_LINE_IN
{ AudioNline, AUDIO_LINE_IN },
#if (AUDIO_SPEAKER == AUDIO_LINE_IN) || (AUDIO_LINE_OUT == AUDIO_LINE_IN) || \
case AUDIO_LINE_IN:
case AUDIO_LINE_IN | AUDIO_LINE_OUT:
case AUDIO_LINE_IN | AUDIO_SPEAKER:
case AUDIO_LINE_IN | AUDIO_SPEAKER | AUDIO_LINE_OUT:
AUDIO_LINE_IN : AUDIO_LINE_IN | AUDIO_LINE_OUT;
return AUDIO_LINE_IN | AUDIO_SPEAKER;
return AUDIO_LINE_IN | AUDIO_SPEAKER | AUDIO_LINE_OUT;
portmask &= ~AUDIO_LINE_IN;
portmask |= AUDIO_LINE_IN;
sc->sc_shadow.output_mute = (portmask == AUDIO_LINE_IN);
mc->un.ord = portmask & AUDIO_LINE_IN ? 0 : 1;
port |= AUDIO_LINE_IN;