Symbol: NUMOFOBJECTS
games/battlestar/command2.c
186
n == HALBERD) && testbit(inven, n)) && n < NUMOFOBJECTS;
games/battlestar/command2.c
188
if (n == NUMOFOBJECTS) {
games/battlestar/command3.c
97
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/command5.c
215
n = rnd(NUMOFOBJECTS);
games/battlestar/command5.c
217
n = rnd(NUMOFOBJECTS);
games/battlestar/cypher.c
123
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
143
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
194
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
215
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
236
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
254
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
272
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
291
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
309
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
329
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
356
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/cypher.c
383
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/extern.h
215
#define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS)
games/battlestar/extern.h
260
extern const char *const objdes[NUMOFOBJECTS];
games/battlestar/extern.h
261
extern const char *const objsht[NUMOFOBJECTS];
games/battlestar/extern.h
263
extern const int objwt[NUMOFOBJECTS];
games/battlestar/extern.h
264
extern const int objcumber[NUMOFOBJECTS];
games/battlestar/extern.h
265
extern const int objflags[NUMOFOBJECTS];
games/battlestar/globals.c
129
const char *const objsht[NUMOFOBJECTS] = {
games/battlestar/globals.c
212
const int objwt[NUMOFOBJECTS] = {
games/battlestar/globals.c
223
const int objcumber[NUMOFOBJECTS] = {
games/battlestar/globals.c
234
const int objflags[NUMOFOBJECTS] = {
games/battlestar/globals.c
46
const char *const objdes[NUMOFOBJECTS] = {
games/battlestar/misc.c
61
for (n = 0; n < NUMOFOBJECTS; n++)
games/battlestar/room.c
74
for (n = 0; n < NUMOFOBJECTS; n++)