Symbol: NOUNS
games/battlestar/command2.c
293
while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount)
games/battlestar/command2.c
295
if (wordtype[wordnumber] == NOUNS &&
games/battlestar/command2.c
51
wordtype[wordnumber] == NOUNS) && wordvalue[wordnumber] != DOOR) {
games/battlestar/command3.c
114
wordtype[wordnumber] != NOUNS && wordnumber < wordcount)
games/battlestar/command3.c
117
if (wordtype[wordnumber] == NOUNS &&
games/battlestar/command3.c
242
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS) {
games/battlestar/command4.c
309
(wordtype[wordnumber] == OBJECT || wordtype[wordnumber] == NOUNS)) {
games/battlestar/command4.c
329
if (wordtype[wordnumber] == NOUNS && value == DOOR) {
games/battlestar/command4.c
97
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS)
games/battlestar/command5.c
104
while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount)
games/battlestar/command5.c
106
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command5.c
320
while ((wordtype[++wordnumber] != NOUNS ||
games/battlestar/command5.c
322
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command5.c
46
while (wordtype[++wordnumber] != NOUNS && wordnumber <= wordcount)
games/battlestar/command5.c
49
if (wordtype[wordnumber] == NOUNS && wordvalue[wordnumber] == NORMGOD
games/battlestar/command5.c
55
if (wordtype[wordnumber] == NOUNS) {
games/battlestar/command6.c
249
if (wordnumber <= wordcount && wordtype[wordnumber] == NOUNS
games/battlestar/cypher.c
174
wordtype[wordnumber + 1] = NOUNS;
games/battlestar/parse.c
157
if ((wordtype[n - 1] == NOUNS ||
games/battlestar/words.c
100
{ "timer", TIMER, NOUNS, NULL },
games/battlestar/words.c
103
{ "girl", NATIVE, NOUNS, NULL },
games/battlestar/words.c
104
{ "native", NATIVE, NOUNS, NULL },
games/battlestar/words.c
185
{ "door", DOOR, NOUNS, NULL },
games/battlestar/words.c
45
{ "sword", SWORD, NOUNS, NULL },
games/battlestar/words.c
57
{ "body", BODY, NOUNS, NULL },
games/battlestar/words.c
64
{ "amulet", AMULET, NOUNS, NULL },
games/battlestar/words.c
65
{ "medallion", MEDALION, NOUNS, NULL },
games/battlestar/words.c
66
{ "talisman", TALISMAN, NOUNS, NULL },
games/battlestar/words.c
74
{ "goddess", NORMGOD, NOUNS, NULL },
games/battlestar/words.c
89
{ "man", MAN, NOUNS, NULL },