NEXT_SLOT_ID
#define NEXT_P_PRINTER_CSR (NEXT_SLOT_ID+0x02000090)
#define NEXT_P_SCC_CSR (NEXT_SLOT_ID+0x020000c0)
#define NEXT_P_DSP_CSR (NEXT_SLOT_ID+0x020000d0)
#define NEXT_P_ENETX_CSR (NEXT_SLOT_ID+0x02000110)
#define NEXT_P_ENETR_CSR (NEXT_SLOT_ID+0x02000150)
#define NEXT_P_VIDEO_CSR (NEXT_SLOT_ID+0x02000180)
#define NEXT_P_M2R_CSR (NEXT_SLOT_ID+0x020001d0)
#define NEXT_P_R2M_CSR (NEXT_SLOT_ID+0x020001c0)
#define NEXT_P_VIDEO_SPAD (NEXT_SLOT_ID+0x02004180)
#define NEXT_P_EVENT_SPAD (NEXT_SLOT_ID+0x0200418c)
#define NEXT_P_M2M_SPAD (NEXT_SLOT_ID+0x020041e0)
#define NEXT_P_MON (NEXT_SLOT_ID+0x0200e000)
#define NEXT_P_PRINTER (NEXT_SLOT_ID+0x0200f000)
#define NEXT_P_BMAP (NEXT_SLOT_ID+0x020c0000)
#define NEXT_P_INTRSTAT (NEXT_SLOT_ID+0x02007000)
#define NEXT_P_INTRMASK (NEXT_SLOT_ID+0x02007800)
#define NEXT_P_SCR1 (NEXT_SLOT_ID+0x0200c000)
#define NEXT_P_SCR2 (NEXT_SLOT_ID+0x0200d000)
#define NEXT_P_RMTINT (NEXT_SLOT_ID+0x0200d800)
#define NEXT_P_MAINMEM (NEXT_SLOT_ID+0x04000000)
#define NEXT_P_VIDEOMEM (NEXT_SLOT_ID+0x0b000000)
#define NEXT_P_C16_VIDEOMEM (NEXT_SLOT_ID+0x06000000) /* COLOR_FB */
#define NEXT_P_WF4VIDEO (NEXT_SLOT_ID+0x0c000000) /* w A+B-AB function */
#define NEXT_P_WF3VIDEO (NEXT_SLOT_ID+0x0d000000) /* w (1-A)B function */
#define NEXT_P_WF2VIDEO (NEXT_SLOT_ID+0x0e000000) /* w ceil(A+B) function */
#define NEXT_P_WF1VIDEO (NEXT_SLOT_ID+0x0f000000) /* w AB function */
#define NEXT_P_WF4MEM (NEXT_SLOT_ID+0x10000000) /* w A+B-AB function */
#define NEXT_P_WF3MEM (NEXT_SLOT_ID+0x14000000) /* w (1-A)B function */
#define NEXT_P_WF2MEM (NEXT_SLOT_ID+0x18000000) /* w ceil(A+B) function */
#define NEXT_P_WF1MEM (NEXT_SLOT_ID+0x1c000000) /* w AB function */
#define NEXT_P_EPROM (NEXT_SLOT_ID+0x00000000)
#define NEXT_P_EPROM_BMAP (NEXT_SLOT_ID+0x01000000)
#define NEXT_P_DEV_SPACE (NEXT_SLOT_ID+0x02000000)
#define NEXT_P_DEV_BMAP (NEXT_SLOT_ID+0x02100000)
#define NEXT_P_SCSI_CSR (NEXT_SLOT_ID+0x02000010)
#define NEXT_P_SOUNDOUT_CSR (NEXT_SLOT_ID+0x02000040)
#define NEXT_P_DISK_CSR (NEXT_SLOT_ID+0x02000050)
#define NEXT_P_SOUNDIN_CSR (NEXT_SLOT_ID+0x02000080)