NBOOTS
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
for (np = Boot; np < &Boot[NBOOTS]; np++)
if (np >= &Boot[NBOOTS])
for (newp = Boot; newp < &Boot[NBOOTS]; newp++) {
PLAYER Boot[NBOOTS]; /* all the boots */
extern PLAYER Boot[NBOOTS];
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)