Symbol: ASLEEP
games/rogue/monster.c
101
{(ASLEEP|WAKENS|WANDERS),"1d3/1d2",15,'H',3,1,10,67,0,0, FILL},
games/rogue/monster.c
102
{(ASLEEP|FREEZES),"0d0",15,'I',5,2,11,68,0,0, FILL},
games/rogue/monster.c
103
{(ASLEEP|WANDERS),"3d10/4d5",132,'J',3000,21,126,100,0,0, FILL},
games/rogue/monster.c
104
{(ASLEEP|WAKENS|WANDERS|FLIES),"1d4",10,'K',2,1,6,60,0,0, FILL},
games/rogue/monster.c
105
{(ASLEEP|STEALS_GOLD),"0d0",25,'L',21,6,16,75,0,0, FILL},
games/rogue/monster.c
106
{(ASLEEP|WAKENS|WANDERS|CONFUSES),"4d4/3d7",97,'M',
games/rogue/monster.c
108
{(ASLEEP|STEALS_ITEM),"0d0",25,'N',39,10,19,75,0,100, FILL},
games/rogue/monster.c
109
{(ASLEEP|WANDERS|WAKENS|SEEKS_GOLD),"1d6",25,'O',5,4,13,70,0,10, FILL},
games/rogue/monster.c
110
{(ASLEEP|INVISIBLE|WANDERS|FLITS),"5d4",76,'P',120,15,24,80,0,50, FILL},
games/rogue/monster.c
111
{(ASLEEP|WAKENS|WANDERS),"3d5",30,'Q',20,8,17,78,0,20, FILL},
games/rogue/monster.c
112
{(ASLEEP|WAKENS|WANDERS|STINGS),"2d5",19,'R',10,3,12,70,0,0, FILL},
games/rogue/monster.c
113
{(ASLEEP|WAKENS|WANDERS),"1d3",8,'S',2,1,9,50,0,0, FILL},
games/rogue/monster.c
114
{(ASLEEP|WAKENS|WANDERS),"4d6/1d4",75,'T',125,13,22,75,0,33, FILL},
games/rogue/monster.c
115
{(ASLEEP|WAKENS|WANDERS),"4d10",90,'U',
games/rogue/monster.c
117
{(ASLEEP|WAKENS|WANDERS|DRAINS_LIFE),"1d14/1d4",55,'V',
games/rogue/monster.c
119
{(ASLEEP|WANDERS|DROPS_LEVEL),"2d8",45,'W',55,14,23,75,0,0, FILL},
games/rogue/monster.c
120
{(ASLEEP|IMITATES),"4d6",42,'X',110,16,25,75,0,0, FILL},
games/rogue/monster.c
121
{(ASLEEP|WANDERS),"3d6",35,'Y',50,11,20,80,0,20, FILL},
games/rogue/monster.c
122
{(ASLEEP|WAKENS|WANDERS),"1d7",21,'Z',8,5,14,69,0,0, FILL}
games/rogue/monster.c
325
if (monster->m_flags & ASLEEP) {
games/rogue/monster.c
328
monster->m_flags &= (~(NAPPING | ASLEEP));
games/rogue/monster.c
560
monster->m_flags &= (~(ASLEEP | IMITATES | WAKENS));
games/rogue/monster.c
767
if (!(monster->m_flags & ASLEEP)) {
games/rogue/monster.c
93
{(ASLEEP|WAKENS|WANDERS|RUSTS),"0d0",25,'A',20,9,18,100,0,0, FILL},
games/rogue/monster.c
94
{(ASLEEP|WANDERS|FLITS|FLIES),"1d3",10,'B',2,1,8,60,0,0, FILL},
games/rogue/monster.c
95
{(ASLEEP|WANDERS),"3d3/2d5",32,'C',15,7,16,85,0,10, FILL},
games/rogue/monster.c
96
{(ASLEEP|WAKENS|FLAMES),"4d6/4d9",145,'D',5000,21,126,100,0,90, FILL},
games/rogue/monster.c
97
{(ASLEEP|WAKENS),"1d3",11,'E',2,1,7,65,0,0, FILL},
games/rogue/monster.c
99
{(ASLEEP|WAKENS|WANDERS|FLIES),"5d5/5d5",115,'G',
games/rogue/spec_hit.c
324
monster->m_flags |= ASLEEP;
games/rogue/use.c
452
monster->m_flags |= ASLEEP;
games/rogue/zap.c
360
monster->m_flags |= (ASLEEP | NAPPING);