raise_inexact
#define raise_inexact() do { volatile float junk __unused = /*LINTED*/1 + tiny; } while (0)
#define raise_inexact() do { volatile float junk __unused = /*LINTED*/1 + tiny; } while (0)
#define raise_inexact() do { volatile float junk __unused = /*LINTED*/1 + tiny; } while (0)