root/drivers/gpu/drm/nouveau/nouveau_dma.c
/*
 * Copyright (C) 2007 Ben Skeggs.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#include "nouveau_drv.h"
#include "nouveau_dma.h"
#include "nouveau_vmm.h"

#include <nvif/user.h>

/* Fetch and adjust GPU GET pointer
 *
 * Returns:
 *  value >= 0, the adjusted GET pointer
 *  -EINVAL if GET pointer currently outside main push buffer
 *  -EBUSY if timeout exceeded
 */
static inline int
READ_GET(struct nouveau_channel *chan, uint64_t *prev_get, int *timeout)
{
        uint64_t val;

        val = nvif_rd32(chan->userd, chan->user_get);

        /* reset counter as long as GET is still advancing, this is
         * to avoid misdetecting a GPU lockup if the GPU happens to
         * just be processing an operation that takes a long time
         */
        if (val != *prev_get) {
                *prev_get = val;
                *timeout = 0;
        }

        if ((++*timeout & 0xff) == 0) {
                udelay(1);
                if (*timeout > 100000)
                        return -EBUSY;
        }

        if (val < chan->push.addr ||
            val > chan->push.addr + (chan->dma.max << 2))
                return -EINVAL;

        return (val - chan->push.addr) >> 2;
}

int
nouveau_dma_wait(struct nouveau_channel *chan, int size)
{
        uint64_t prev_get = 0;
        int cnt = 0, get;

        while (chan->dma.free < size) {
                get = READ_GET(chan, &prev_get, &cnt);
                if (unlikely(get == -EBUSY))
                        return -EBUSY;

                /* loop until we have a usable GET pointer.  the value
                 * we read from the GPU may be outside the main ring if
                 * PFIFO is processing a buffer called from the main ring,
                 * discard these values until something sensible is seen.
                 *
                 * the other case we discard GET is while the GPU is fetching
                 * from the SKIPS area, so the code below doesn't have to deal
                 * with some fun corner cases.
                 */
                if (unlikely(get == -EINVAL) || get < NOUVEAU_DMA_SKIPS)
                        continue;

                if (get <= chan->dma.cur) {
                        /* engine is fetching behind us, or is completely
                         * idle (GET == PUT) so we have free space up until
                         * the end of the push buffer
                         *
                         * we can only hit that path once per call due to
                         * looping back to the beginning of the push buffer,
                         * we'll hit the fetching-ahead-of-us path from that
                         * point on.
                         *
                         * the *one* exception to that rule is if we read
                         * GET==PUT, in which case the below conditional will
                         * always succeed and break us out of the wait loop.
                         */
                        chan->dma.free = chan->dma.max - chan->dma.cur;
                        if (chan->dma.free >= size)
                                break;

                        /* not enough space left at the end of the push buffer,
                         * instruct the GPU to jump back to the start right
                         * after processing the currently pending commands.
                         */
                        OUT_RING(chan, chan->push.addr | 0x20000000);

                        /* wait for GET to depart from the skips area.
                         * prevents writing GET==PUT and causing a race
                         * condition that causes us to think the GPU is
                         * idle when it's not.
                         */
                        do {
                                get = READ_GET(chan, &prev_get, &cnt);
                                if (unlikely(get == -EBUSY))
                                        return -EBUSY;
                                if (unlikely(get == -EINVAL))
                                        continue;
                        } while (get <= NOUVEAU_DMA_SKIPS);
                        WRITE_PUT(NOUVEAU_DMA_SKIPS);

                        /* we're now submitting commands at the start of
                         * the push buffer.
                         */
                        chan->dma.cur  =
                        chan->dma.put  = NOUVEAU_DMA_SKIPS;
                }

                /* engine fetching ahead of us, we have space up until the
                 * current GET pointer.  the "- 1" is to ensure there's
                 * space left to emit a jump back to the beginning of the
                 * push buffer if we require it.  we can never get GET == PUT
                 * here, so this is safe.
                 */
                chan->dma.free = get - chan->dma.cur - 1;
        }

        return 0;
}