#include <scx/common.bpf.h>
char _license[] SEC("license") = "GPL";
const volatile bool fifo_sched;
static u64 vtime_now;
UEI_DEFINE(uei);
#define SHARED_DSQ 0
struct {
__uint(type, BPF_MAP_TYPE_PERCPU_ARRAY);
__uint(key_size, sizeof(u32));
__uint(value_size, sizeof(u64));
__uint(max_entries, 2);
} stats SEC(".maps");
static void stat_inc(u32 idx)
{
u64 *cnt_p = bpf_map_lookup_elem(&stats, &idx);
if (cnt_p)
(*cnt_p)++;
}
s32 BPF_STRUCT_OPS(simple_select_cpu, struct task_struct *p, s32 prev_cpu, u64 wake_flags)
{
bool is_idle = false;
s32 cpu;
cpu = scx_bpf_select_cpu_dfl(p, prev_cpu, wake_flags, &is_idle);
if (is_idle) {
stat_inc(0);
scx_bpf_dsq_insert(p, SCX_DSQ_LOCAL, SCX_SLICE_DFL, 0);
}
return cpu;
}
void BPF_STRUCT_OPS(simple_enqueue, struct task_struct *p, u64 enq_flags)
{
stat_inc(1);
if (fifo_sched) {
scx_bpf_dsq_insert(p, SHARED_DSQ, SCX_SLICE_DFL, enq_flags);
} else {
u64 vtime = p->scx.dsq_vtime;
if (time_before(vtime, vtime_now - SCX_SLICE_DFL))
vtime = vtime_now - SCX_SLICE_DFL;
scx_bpf_dsq_insert_vtime(p, SHARED_DSQ, SCX_SLICE_DFL, vtime,
enq_flags);
}
}
void BPF_STRUCT_OPS(simple_dispatch, s32 cpu, struct task_struct *prev)
{
scx_bpf_dsq_move_to_local(SHARED_DSQ);
}
void BPF_STRUCT_OPS(simple_running, struct task_struct *p)
{
if (fifo_sched)
return;
if (time_before(vtime_now, p->scx.dsq_vtime))
vtime_now = p->scx.dsq_vtime;
}
void BPF_STRUCT_OPS(simple_stopping, struct task_struct *p, bool runnable)
{
if (fifo_sched)
return;
p->scx.dsq_vtime += (SCX_SLICE_DFL - p->scx.slice) * 100 / p->scx.weight;
}
void BPF_STRUCT_OPS(simple_enable, struct task_struct *p)
{
p->scx.dsq_vtime = vtime_now;
}
s32 BPF_STRUCT_OPS_SLEEPABLE(simple_init)
{
int ret;
ret = scx_bpf_create_dsq(SHARED_DSQ, -1);
if (ret) {
scx_bpf_error("failed to create DSQ %d (%d)", SHARED_DSQ, ret);
return ret;
}
return 0;
}
void BPF_STRUCT_OPS(simple_exit, struct scx_exit_info *ei)
{
UEI_RECORD(uei, ei);
}
SCX_OPS_DEFINE(simple_ops,
.select_cpu = (void *)simple_select_cpu,
.enqueue = (void *)simple_enqueue,
.dispatch = (void *)simple_dispatch,
.running = (void *)simple_running,
.stopping = (void *)simple_stopping,
.enable = (void *)simple_enable,
.init = (void *)simple_init,
.exit = (void *)simple_exit,
.name = "simple");