#ifndef _ASM_STATIC_CALL_H
#define _ASM_STATIC_CALL_H
#define __ARCH_DEFINE_STATIC_CALL_TRAMP(name, target) \
asm(" .pushsection .static_call.text, \"ax\" \n" \
" .align 4 \n" \
" .globl " name " \n" \
name ": \n" \
" hint 34 /* BTI C */ \n" \
" adrp x16, 1f \n" \
" ldr x16, [x16, :lo12:1f] \n" \
" br x16 \n" \
" .type " name ", %function \n" \
" .size " name ", . - " name " \n" \
" .popsection \n" \
" .pushsection .rodata, \"a\" \n" \
" .align 3 \n" \
"1: .quad " target " \n" \
" .popsection \n")
#define ARCH_DEFINE_STATIC_CALL_TRAMP(name, func) \
__ARCH_DEFINE_STATIC_CALL_TRAMP(STATIC_CALL_TRAMP_STR(name), #func)
#define ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name) \
ARCH_DEFINE_STATIC_CALL_TRAMP(name, __static_call_return0)
#define ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name) \
ARCH_DEFINE_STATIC_CALL_TRAMP(name, __static_call_return0)
#endif