#include "fpa11.h"
#include "softfloat.h"
#include "fpopcode.h"
#include "fpsr.h"
#include "fpmodule.h"
#include "fpmodule.inl"
#ifdef CONFIG_FPE_NWFPE_XP
const floatx80 floatx80Constant[] = {
{ .high = 0x0000, .low = 0x0000000000000000ULL},
{ .high = 0x3fff, .low = 0x8000000000000000ULL},
{ .high = 0x4000, .low = 0x8000000000000000ULL},
{ .high = 0x4000, .low = 0xc000000000000000ULL},
{ .high = 0x4001, .low = 0x8000000000000000ULL},
{ .high = 0x4001, .low = 0xa000000000000000ULL},
{ .high = 0x3ffe, .low = 0x8000000000000000ULL},
{ .high = 0x4002, .low = 0xa000000000000000ULL},
};
#endif
const float64 float64Constant[] = {
0x0000000000000000ULL,
0x3ff0000000000000ULL,
0x4000000000000000ULL,
0x4008000000000000ULL,
0x4010000000000000ULL,
0x4014000000000000ULL,
0x3fe0000000000000ULL,
0x4024000000000000ULL
};
const float32 float32Constant[] = {
0x00000000,
0x3f800000,
0x40000000,
0x40400000,
0x40800000,
0x40a00000,
0x3f000000,
0x41200000
};