apply_3x4_matrix
apply_3x4_matrix(&out, &test_matrix_3x4_50_desat);
apply_3x4_matrix(&out, &test_matrix_3x4_50_desat);
apply_3x4_matrix(&out, &test_matrix_3x4_50_desat);
apply_3x4_matrix(&out, &test_matrix_3x4_50_desat);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
apply_3x4_matrix(&out, &test_matrix_3x4_bt709_enc);
EXPORT_SYMBOL_IF_KUNIT(apply_3x4_matrix);
apply_3x4_matrix(pixel,
void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix);