BUZ_MAX_WIDTH
settings->img_width = BUZ_MAX_WIDTH;
settings->img_x = (BUZ_MAX_WIDTH == 720) ? 8 : 0;
(BUZ_MAX_WIDTH == 720) ? 704 : BUZ_MAX_WIDTH;
settings->img_x = (BUZ_MAX_WIDTH == 720) ? 8 : 0;
(BUZ_MAX_WIDTH == 720) ? 704 : BUZ_MAX_WIDTH;
if (settings->img_width < 0 || settings->img_width > BUZ_MAX_WIDTH) {
settings->img_width = clamp(settings->img_width, 0, (int)BUZ_MAX_WIDTH);
if (settings->img_x + settings->img_width > BUZ_MAX_WIDTH) {
settings->img_x = BUZ_MAX_WIDTH - settings->img_width;
height > BUZ_MAX_HEIGHT || width > BUZ_MAX_WIDTH) {
settings.img_x = (BUZ_MAX_WIDTH == 720) ? 8 : 0;
settings.img_width = (BUZ_MAX_WIDTH == 720) ? 704 : BUZ_MAX_WIDTH;
settings.img_width = BUZ_MAX_WIDTH;
v4l_bound_align_image(&fmt->fmt.pix.width, BUZ_MIN_WIDTH, BUZ_MAX_WIDTH,
settings.img_x = (BUZ_MAX_WIDTH == 720) ? 8 : 0;
settings.img_width = (BUZ_MAX_WIDTH == 720) ? 704 : BUZ_MAX_WIDTH;
settings.img_width = BUZ_MAX_WIDTH;
if (fmt->fmt.pix.width > BUZ_MAX_WIDTH)
fmt->fmt.pix.width = BUZ_MAX_WIDTH;
sel->r.width = BUZ_MAX_WIDTH;