BUZ_MAX_HEIGHT
settings->img_height = BUZ_MAX_HEIGHT / 2;
settings->img_height = BUZ_MAX_HEIGHT / 2;
settings->img_height = BUZ_MAX_HEIGHT / 2;
if (settings->img_height < 0 || settings->img_height > BUZ_MAX_HEIGHT / 2) {
settings->img_height = clamp(settings->img_height, 0, BUZ_MAX_HEIGHT / 2);
if (settings->img_y + settings->img_height > BUZ_MAX_HEIGHT / 2) {
settings->img_y = BUZ_MAX_HEIGHT / 2 - settings->img_height;
disp_mode = !(video_height > BUZ_MAX_HEIGHT / 2);
height > BUZ_MAX_HEIGHT || width > BUZ_MAX_WIDTH) {
if (BUZ_MAX_HEIGHT < (zr->v4l_settings.height * 2))
if ((fmt->fmt.pix.height * 2) > BUZ_MAX_HEIGHT)
if (BUZ_MAX_HEIGHT < (fmt->fmt.pix.height * 2))
&fmt->fmt.pix.height, BUZ_MIN_HEIGHT, BUZ_MAX_HEIGHT,
if (fmt->fmt.pix.height * 2 > BUZ_MAX_HEIGHT)
if (fmt->fmt.pix.height > BUZ_MAX_HEIGHT)
fmt->fmt.pix.height = BUZ_MAX_HEIGHT;
if (BUZ_MAX_HEIGHT < (zr->v4l_settings.height * 2))
sel->r.height = BUZ_MAX_HEIGHT;
if (BUZ_MAX_HEIGHT < (zr->v4l_settings.height * 2))
if (zr->v4l_settings.height > BUZ_MAX_HEIGHT / 2)
if (zr->v4l_settings.height > BUZ_MAX_HEIGHT / 2)