addFloat32Sigs
return addFloat32Sigs( roundData, a, b, aSign );
return addFloat32Sigs( roundData, a, b, aSign );
static float32 addFloat32Sigs(float32 a, float32 b, flag zSign);
return addFloat32Sigs(a, b, aSign);
return addFloat32Sigs(a, b, aSign);