a3dsrc_t
a3dsrc_t a3d[NR_A3D];
static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v);
a3dsrc_GetAtmosState(a3dsrc_t * a, short *x1, short *x2, short *y1, short *y2)
a3dsrc_SetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
a3dsrc_SetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
a3dsrc_SetHrtfState(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b)
static void a3dsrc_SetHrtfOutput(a3dsrc_t * a, short left, short right)
static void a3dsrc_GetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
static void a3dsrc_GetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
static void a3dsrc_GetHrtfState(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b)
a3dsrc_SetTimeConsts(a3dsrc_t * a, short HrtfTrack, short ItdTrack,
static void a3dsrc_GetHrtfOutput(a3dsrc_t * a, short *left, short *right)
static void a3dsrc_SetItdTarget(a3dsrc_t * a, short litd, short ritd)
static void a3dsrc_SetItdCurrent(a3dsrc_t * a, short litd, short ritd)
static void a3dsrc_SetItdDline(a3dsrc_t * a, a3d_ItdDline_t const dline)
static void a3dsrc_GetItdTarget(a3dsrc_t * a, short *litd, short *ritd)
static void a3dsrc_GetItdCurrent(a3dsrc_t * a, short *litd, short *ritd)
static void a3dsrc_GetItdDline(a3dsrc_t * a, a3d_ItdDline_t dline)
static void a3dsrc_SetGainTarget(a3dsrc_t * a, short left, short right)
static void a3dsrc_SetGainCurrent(a3dsrc_t * a, short left, short right)
static void a3dsrc_GetGainTarget(a3dsrc_t * a, short *left, short *right)
static void a3dsrc_GetGainCurrent(a3dsrc_t * a, short *left, short *right)
static void CA3dIO_WriteReg(a3dsrc_t * a, unsigned long addr, short aa, short b)
a3dsrc_GetTimeConsts(a3dsrc_t * a, short *HrtfTrack, short *ItdTrack,
static void a3dsrc_SetA3DSampleRate(a3dsrc_t * a, int sr)
static void a3dsrc_EnableA3D(a3dsrc_t * a)
static void a3dsrc_DisableA3D(a3dsrc_t * a)
static void a3dsrc_SetA3DControlReg(a3dsrc_t * a, unsigned long ctrl)
static void a3dsrc_SetA3DPointerReg(a3dsrc_t * a, unsigned long ptr)
static void a3dsrc_GetA3DSampleRate(a3dsrc_t * a, int *sr)
static void a3dsrc_GetA3DControlReg(a3dsrc_t * a, unsigned long *ctrl)
static void a3dsrc_GetA3DPointerReg(a3dsrc_t * a, unsigned long *ptr)
static void a3dsrc_ZeroSliceIO(a3dsrc_t * a)
static void a3dsrc_ZeroState(a3dsrc_t * a)
a3dsrc_SetAtmosTarget(a3dsrc_t * a, short aa, short b, short c, short d,
static void a3dsrc_ZeroStateA3D(a3dsrc_t *a, vortex_t *v)
static void a3dsrc_ProgramPipe(a3dsrc_t * a)
static void a3dsrc_ClearVDBData(a3dsrc_t * a, unsigned long aa)
a3dsrc_t *a3dsrc = &(v->a3d[source + (slice * 4)]);
a3dsrc_SetAtmosCurrent(a3dsrc_t * a, short aa, short b, short c, short d,
static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v)
a3dsrc_t *a = snd_kcontrol_chip(kcontrol);
a3dsrc_SetAtmosState(a3dsrc_t * a, short x1, short x2, short y1, short y2)
a3dsrc_t *a = snd_kcontrol_chip(kcontrol);
a3dsrc_t *a = snd_kcontrol_chip(kcontrol);
a3dsrc_t *a = snd_kcontrol_chip(kcontrol);
a3dsrc_GetAtmosTarget(a3dsrc_t * a, short *aa, short *b, short *c,
a3dsrc_GetAtmosCurrent(a3dsrc_t * a, short *bb01, short *ab01, short *b2,