BURGUNDY_VOLUME_OFFSET
lvolume = volume[0] ? volume[0] + BURGUNDY_VOLUME_OFFSET : 0;
rvolume = volume[1] ? volume[1] + BURGUNDY_VOLUME_OFFSET : 0;
if (volume[0] >= BURGUNDY_VOLUME_OFFSET)
volume[0] -= BURGUNDY_VOLUME_OFFSET;
if (volume[1] >= BURGUNDY_VOLUME_OFFSET)
volume[1] -= BURGUNDY_VOLUME_OFFSET;
lvolume = volume[0] ? volume[0] + BURGUNDY_VOLUME_OFFSET : 0;
rvolume = volume[1] ? volume[1] + BURGUNDY_VOLUME_OFFSET : 0;
if (volume[0] >= BURGUNDY_VOLUME_OFFSET)
volume[0] -= BURGUNDY_VOLUME_OFFSET;
if (volume[1] >= BURGUNDY_VOLUME_OFFSET)
volume[1] -= BURGUNDY_VOLUME_OFFSET;