__extract_blob_lut32
shaper_lut = __extract_blob_lut32(colorop_state->data, &shaper_size);
lut3d = __extract_blob_lut32(colorop_state->data, &lut3d_size);
blend_lut = __extract_blob_lut32(colorop_state->data, &blend_size);
EXPORT_IF_KUNIT(__extract_blob_lut32);
__extract_blob_lut32(const struct drm_property_blob *blob, uint32_t *size);
lut = __extract_blob_lut32(NULL, &size);
lut = __extract_blob_lut32(blob, &size);