BTF_SHOW_OBJ_SAFE_SIZE
(data + size) < (show->obj.data + BTF_SHOW_OBJ_SAFE_SIZE);
if (size_left > BTF_SHOW_OBJ_SAFE_SIZE)
size_left = BTF_SHOW_OBJ_SAFE_SIZE;
u8 safe[BTF_SHOW_OBJ_SAFE_SIZE];