_VECS
if (!HAS_ENGINE(gt, _VECS(i))) {
gt->info.engine_mask &= ~BIT(_VECS(i));
vecs_id = _VECS((engine->instance) / 2);
if (!__HAS_ENGINE(emask, _VECS(i)))
if (HAS_ENGINE(gt, _VECS(i / 2)))
if (HAS_ENGINE(gt, _VECS(i)))