_J
_J(BPF_EXIT, {.can_jump = false, .can_fallthrough = false}),
_J(BPF_JA, {.can_jump = true, .can_fallthrough = false}),
_J(BPF_JEQ, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JNE, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JLT, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JLE, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JGT, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JGE, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JSGT, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JSGE, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JSLT, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JSLE, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JCOND, {.can_jump = true, .can_fallthrough = true}),
_J(BPF_JSET, {.can_jump = true, .can_fallthrough = true}),