BRCMF_FWS_HANGER_ITEM_STATE_INUSE
h->items[slot_id].state = BRCMF_FWS_HANGER_ITEM_STATE_INUSE;
if (s == BRCMF_FWS_HANGER_ITEM_STATE_INUSE ||
if (s == BRCMF_FWS_HANGER_ITEM_STATE_INUSE)