ZSTD_rotateRight_U64
val ^= ZSTD_rotateRight_U64(val, 49) ^ ZSTD_rotateRight_U64(val, 24);
return ZSTD_rotateRight_U64((U64)matches[3] << 48 | (U64)matches[2] << 32 | (U64)matches[1] << 16 | (U64)matches[0], head);
return ZSTD_rotateRight_U64(matches, headGrouped) & 0x8888888888888888ull;
return ZSTD_rotateRight_U64(matches, headGrouped) & 0x5555555555555555ull;
return ZSTD_rotateRight_U64(matches, headGrouped);
return ZSTD_rotateRight_U64((U64)matches, headGrouped);