ZSTD_lazy2
{ 14, 14, 14, 4, 4, 8, ZSTD_lazy2 }, /* level 6 */
{ 14, 14, 14, 6, 4, 8, ZSTD_lazy2 }, /* level 7 */
{ 14, 14, 14, 8, 4, 8, ZSTD_lazy2 }, /* level 8.*/
{ 21, 19, 20, 4, 5, 16, ZSTD_lazy2 }, /* level 8 */
{ 22, 20, 21, 4, 5, 16, ZSTD_lazy2 }, /* level 9 */
{ 22, 21, 22, 5, 5, 16, ZSTD_lazy2 }, /* level 10 */
{ 22, 21, 22, 6, 5, 16, ZSTD_lazy2 }, /* level 11 */
{ 22, 22, 23, 6, 5, 32, ZSTD_lazy2 }, /* level 12 */
{ 18, 18, 19, 4, 4, 8, ZSTD_lazy2 }, /* level 8 */
{ 18, 18, 19, 5, 4, 8, ZSTD_lazy2 }, /* level 9 */
{ 18, 18, 19, 6, 4, 8, ZSTD_lazy2 }, /* level 10 */
{ 17, 16, 17, 3, 4, 8, ZSTD_lazy2 }, /* level 7 */
{ 17, 16, 17, 4, 4, 8, ZSTD_lazy2 }, /* level 8 */
{ 17, 16, 17, 5, 4, 8, ZSTD_lazy2 }, /* level 9 */
{ 17, 16, 17, 6, 4, 8, ZSTD_lazy2 }, /* level 10 */
cPar.strategy = ZSTD_lazy2;
if (cPar.strategy == ZSTD_lazy2) {
return (strategy >= ZSTD_greedy && strategy <= ZSTD_lazy2);
case ZSTD_lazy2:
case ZSTD_lazy2:
&& (cParams->strategy <= ZSTD_lazy2)
case ZSTD_lazy2:
case ZSTD_lazy2: