XFS_DIR3_BLOCK_MAGIC
cpu_to_be32(XFS_DIR3_BLOCK_MAGIC) },
if (hdr3->magic != cpu_to_be32(XFS_DIR3_BLOCK_MAGIC))
hdr3->magic = cpu_to_be32(XFS_DIR3_BLOCK_MAGIC);
hdr->magic != cpu_to_be32(XFS_DIR3_BLOCK_MAGIC))
case cpu_to_be32(XFS_DIR3_BLOCK_MAGIC):
case cpu_to_be32(XFS_DIR3_BLOCK_MAGIC):
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC)) {
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC)) {
case cpu_to_be32(XFS_DIR3_BLOCK_MAGIC):
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
hdr->magic == cpu_to_be32(XFS_DIR3_BLOCK_MAGIC));
*magic_guess = cpu_to_be32(XFS_DIR3_BLOCK_MAGIC);
case cpu_to_be32(XFS_DIR3_BLOCK_MAGIC):
magic32 != XFS_DIR3_BLOCK_MAGIC) {
case XFS_DIR3_BLOCK_MAGIC: