XFS_DIR2_BLOCK_MAGIC
.magic = { cpu_to_be32(XFS_DIR2_BLOCK_MAGIC),
hdr3->magic = cpu_to_be32(XFS_DIR2_BLOCK_MAGIC);
hdr->magic != cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) &&
case cpu_to_be32(XFS_DIR2_BLOCK_MAGIC):
case cpu_to_be32(XFS_DIR2_BLOCK_MAGIC):
if (hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
if (hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
case cpu_to_be32(XFS_DIR2_BLOCK_MAGIC):
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC) ||
if (hdr->magic == cpu_to_be32(XFS_DIR2_BLOCK_MAGIC))
case cpu_to_be32(XFS_DIR2_BLOCK_MAGIC):
if (magic32 != XFS_DIR2_BLOCK_MAGIC &&