BPF_RINGBUF_HDR_SZ
return round_up(hdr_len + BPF_RINGBUF_HDR_SZ, 8);
len = round_up(size + BPF_RINGBUF_HDR_SZ, 8);
return (void *)hdr + BPF_RINGBUF_HDR_SZ;
hdr = sample - BPF_RINGBUF_HDR_SZ;
total_len = round_up(sample_len + BPF_RINGBUF_HDR_SZ, 8);
(uintptr_t)((cons_pos + BPF_RINGBUF_HDR_SZ) & rb->mask));
u32 rounded_size = round_up(size + BPF_RINGBUF_HDR_SZ, 8);
len += BPF_RINGBUF_HDR_SZ;
sample = (void *)len_ptr + BPF_RINGBUF_HDR_SZ;
hdr_offset = rb->mask + 1 + (sample - rb->data) - BPF_RINGBUF_HDR_SZ;
total_size = (size + BPF_RINGBUF_HDR_SZ + 7) / 8 * 8;
return (void *)rb->data + ((prod_pos + BPF_RINGBUF_HDR_SZ) & rb->mask);
const size_t rec_sz = BPF_RINGBUF_HDR_SZ + sizeof(struct sample);
len3 = size - len1 - len2 - BPF_RINGBUF_HDR_SZ * 3;
expect_avail_data = len2 + len4 + len5 + 3 * BPF_RINGBUF_HDR_SZ;
expect_prod_pos = len1 + len2 + len4 + len5 + 4 * BPF_RINGBUF_HDR_SZ;
expect_over_pos = len1 + BPF_RINGBUF_HDR_SZ;
memset(data_ptr, 0, BPF_RINGBUF_HDR_SZ);
smp_store_release(producer_pos_ptr, producer_pos + BPF_RINGBUF_HDR_SZ);
static const long c_sample_size = sizeof(struct sample) + BPF_RINGBUF_HDR_SZ;
sample = user_ring_buffer__reserve(ringbuf, c_ringbuf_size - BPF_RINGBUF_HDR_SZ);