BPF_F_STRICT_ALIGNMENT
if (attr->prog_flags & ~(BPF_F_STRICT_ALIGNMENT |
env->strict_alignment = !!(attr->prog_flags & BPF_F_STRICT_ALIGNMENT);
.prog_flags = BPF_F_STRICT_ALIGNMENT,
__flag(BPF_F_STRICT_ALIGNMENT)
__flag(BPF_F_STRICT_ALIGNMENT)
__flag(BPF_F_STRICT_ALIGNMENT)
update_flags(&spec->prog_flags, BPF_F_STRICT_ALIGNMENT, clear);
pflags |= BPF_F_STRICT_ALIGNMENT;