WIIPROTO_FLAG_MP_USED
if (!(flags & WIIPROTO_FLAG_MP_USED) &&
wdata->state.mp > 0 && (flags & WIIPROTO_FLAG_MP_USED)) {
if (!(flags & WIIPROTO_FLAG_MP_USED))
(wdata->state.flags & WIIPROTO_FLAG_MP_USED);
wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
wdata->state.mp > 0 && (flags & WIIPROTO_FLAG_MP_USED)) {
if (!(flags & WIIPROTO_FLAG_MP_USED) &&
wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;