WIIPROTO_FLAG_MP_ACTIVE
ret = ret && !(wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE);
ret = ret && (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE);
wdata->state.flags &= ~WIIPROTO_FLAG_MP_ACTIVE;
wdata->state.flags |= WIIPROTO_FLAG_MP_ACTIVE;
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
wdata->state.flags &= ~WIIPROTO_FLAG_MP_ACTIVE;
ret = ret && (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE);
ret = ret && !(wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE);
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {