WATERMARKS_LOADED
smu->watermarks_bitmap &= ~(WATERMARKS_LOADED);
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;
!(smu->watermarks_bitmap & WATERMARKS_LOADED)) {
smu->watermarks_bitmap |= WATERMARKS_LOADED;