WIIMOTE_DEV_BALANCE_BOARD
case WIIMOTE_DEV_BALANCE_BOARD:
if (wdata->state.devtype == WIIMOTE_DEV_BALANCE_BOARD) {
[WIIMOTE_DEV_BALANCE_BOARD] = (const __u8[]) {
[WIIMOTE_DEV_BALANCE_BOARD] = "Nintendo Wii Balance Board",
devtype = WIIMOTE_DEV_BALANCE_BOARD;
devtype = WIIMOTE_DEV_BALANCE_BOARD;