BNXT_PHY_CFG_ABLE
if (!BNXT_PHY_CFG_ABLE(bp))
if (!BNXT_PHY_CFG_ABLE(bp))
if (!BNXT_PHY_CFG_ABLE(bp) || (bp->phy_flags & BNXT_PHY_FL_NO_PAUSE))
if (!BNXT_PHY_CFG_ABLE(bp))
if (!BNXT_PHY_CFG_ABLE(bp))