BNXT_FLTR_INSERTED
set_bit(BNXT_FLTR_INSERTED, &fltr->base.state);
if (!test_and_clear_bit(BNXT_FLTR_INSERTED, &fltr->base.state)) {
if (!test_and_clear_bit(BNXT_FLTR_INSERTED, &fltr->base.state)) {
set_bit(BNXT_FLTR_INSERTED, &fltr->base.state);