BNX2_PHY_FLAG_FORCED_DOWN
if (bp->phy_flags & BNX2_PHY_FLAG_FORCED_DOWN) {
bp->phy_flags &= ~BNX2_PHY_FLAG_FORCED_DOWN;
if (!(bp->phy_flags & BNX2_PHY_FLAG_FORCED_DOWN)) {
bp->phy_flags |= BNX2_PHY_FLAG_FORCED_DOWN;