VLV_FIFO
dsparb &= ~(VLV_FIFO(SPRITEA, 0xff) |
VLV_FIFO(SPRITEB, 0xff));
dsparb |= (VLV_FIFO(SPRITEA, sprite0_start) |
VLV_FIFO(SPRITEB, sprite1_start));
dsparb2 &= ~(VLV_FIFO(SPRITEA_HI, 0x1) |
VLV_FIFO(SPRITEB_HI, 0x1));
dsparb2 |= (VLV_FIFO(SPRITEA_HI, sprite0_start >> 8) |
VLV_FIFO(SPRITEB_HI, sprite1_start >> 8));
dsparb &= ~(VLV_FIFO(SPRITEC, 0xff) |
VLV_FIFO(SPRITED, 0xff));
dsparb |= (VLV_FIFO(SPRITEC, sprite0_start) |
VLV_FIFO(SPRITED, sprite1_start));
dsparb2 &= ~(VLV_FIFO(SPRITEC_HI, 0xff) |
VLV_FIFO(SPRITED_HI, 0xff));
dsparb2 |= (VLV_FIFO(SPRITEC_HI, sprite0_start >> 8) |
VLV_FIFO(SPRITED_HI, sprite1_start >> 8));
dsparb3 &= ~(VLV_FIFO(SPRITEE, 0xff) |
VLV_FIFO(SPRITEF, 0xff));
dsparb3 |= (VLV_FIFO(SPRITEE, sprite0_start) |
VLV_FIFO(SPRITEF, sprite1_start));
dsparb2 &= ~(VLV_FIFO(SPRITEE_HI, 0xff) |
VLV_FIFO(SPRITEF_HI, 0xff));
dsparb2 |= (VLV_FIFO(SPRITEE_HI, sprite0_start >> 8) |
VLV_FIFO(SPRITEF_HI, sprite1_start >> 8));